Dec
16
2009
Song Summoner: Favorite Character
Author: KevinSo far, Song Summoner by Square Enix have delivered a wonderful tactics game right in the palm of my hands (i.e., iPhone app). The play-style reminds me of Final Fantasy Tactics but with the futuristic setting of mono-tone (music-less) robots against music-loving humans. You play as a hero versed in song and lyrics trying to save your little brother from the clutches of the robots (hey, I have nothing against robots but destroying music isn’t my thing either!).
You just have to love Square Enix’s humor as convert your song list into Tune Troopers. Three things change when you create one: (1) Picture/Model (e.g., Woody, Little Sister, Fantastic Man… no, I’m not making this up!), (2) Type (e.g., Mage, Archer, Soldier, etc.), (3) Color of music (e.g., red, blue, yellow, etc… this will affect how your team work together in bonus damages via “harmonics”), (4) Class (Bronze, Silver, Gold, Platinum… better = stronger, but less deployment; meaning that you’ll spend gold to keep them in your team via “Rewind”) and (5) Stats (e.g., Strength, Accuracy, etc.). Each song seem to create a different trooper but every trooper can train and rise in Class via “Pearl Points” (think of it as currency to spend on leveling up).
Here’s an example of one I found hilarious:
Wood(Knight) – “His drill looks impressive” (Too bad you never get to see him use “his drill” in-game)


I’ve used the song “All My Life” and this is his initial stats (pretty bad for a Knight in terms of defense and strength). The joy comes from the surprise of the superbly drawn characters. It must’ve been the wee hours at work because I could not stop laughing. Thanks Square Enix! Keep the antics coming!
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